Coding TODOS Link to heading

Board Link to heading

TODOs Link to heading

Blockchain TODOs Link to heading

  • Web3: web3modal, ether.js, web3.js
  • Smartcontracts: nft 720/721, ERC20, 1155
  • Frameworks: Solidity, Algorand, Waveportal

Some other TODOs Link to heading

Books on LLMS Link to heading

  • Practical Natural Language Processing by Sowmya Vajjala
  • Natural Language Processing with Transformers by Lewis Tunstall
  • Transformers for natural language processing by Denis Rothman
  • GPT-3 Building innovative nlp products using large language models
  • Course: HugginFace Transformers Course
  • Course: ChatGPT and Large Language Models A Practical Guide
  • Course: CS224n: Deep Learning for NLP by Stanford University
  • Course: CS324: Large Language Models by Stanford University

Books on DeepLearning Link to heading

  • Book: hands-on machine learning with scikit-learn, keras, & tensorflow
  • Book: Deep learning with python, francois Chollet
  • Book: AI And machine learning for coders by Laurecen Moroney
  • Book: Machine learning with pytorch and scikit-learn
  • Book: AI A very short introduction
  • Book: Practical linear algebra a geomtry toolbox
  • Book: introduction to machine learning with python
  • Book: The elements of statistical learning
  • Book: deep learning by ian goodfellow
  • Read arXiv papers
  • Course: Khan academy for math
  • Course: Codecademy for python
  • Course: Coursera Machine learning by Andrew Ng
  • Course: Fast.ai Deep learning course
  • Course: Coursera NLP Specialization

📖 Books to Read Link to heading

  • Frontend development projects Vuejs, Raymond Camden
  • Introductions to algorithms, cormen
  • Mastering Blockchain, Imran
  • Fundamentals of software architecture, Richards ford
  • Learning sql, beaulieu
  • Web development with Django, Ben shaw
  • Mastering php7, branko ajzele
  • Effective java, Bloch
  • Laravel up and running, Stauffer
  • Deep learning for coders fastai pytorch, Howard gugger
  • Machine learning design patterns, lakshmanan
  • Becoming a data head, Gutman goldmeier
  • Hands-on machine learning scikit-learn keras tensor flow
  • Deep Learning, Ian good fellow
  • Linear algebra and applications, lay macdonald
  • Algebra Baldor
  • Estadística, Spiegel
  • 1000 problemas de antonov artimetica, algebra, geo…
  • Algebra de Baldor solucionario, amador lopez

Books to read (kindle) Link to heading

  • Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software
  • Mythical Man-Month, Anniversary Edition, The: Essays On Software Engineering
  • The Pragmatic Programmer: your journey to mastery, 20th Anniversary Edition
  • Data Structures and Algorithms Made Easy: Data Structures and Algorithmic Puzzles
  • Software Architecture in Practice: Software Architect Practice_c3 (SEI Series in Software Engineering)
  • Code Complete (Developer Best Practices)
  • Top-Down Network Design (Networking Technology)
  • SQL Injection Attacks and Defense
  • Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow: Concepts, Tools, and Techniques to Build Intelligent Systems
  • Artificial Intelligence with Python Cookbook: Proven recipes for applying AI algorithms and deep learning techniques using TensorFlow 2.x and PyTorch 1.6
  • Machine Learning Design Patterns: Solutions to Common Challenges in Data Preparation, Model Building, and MLOps
  • Deep Learning (Adaptive Computation and Machine Learning series)
  • C Programming Language: C PROGRAMMING LANG _p2
  • The C++ Programming Language: The C++ Programm Lang_p4
  • C++ Primer
  • Clean Code: A Handbook of Agile Software Craftsmanship (Robert C. Martin Series)
  • The Complete Software Developer’s Career Guide: How to Learn Your Next Programming Language, Ace Your Programming Interview, and Land The Coding Job Of Your Dreams
  • Mathematics for Machine Learning" by Marc Peter Deisenroth
  • Hands-On Machine Learning with Scikit-Learn and TensorFlow" by Aurélien Géron
  • The Hundred-Page Machine Learning Book" by Andriy Burkov
  • Python Machine Learning" by Sebastian Raschka and Vahid Mirjalili
  • attern Recognition and Machine Learning" by Christopher Bishop
  • Machine Learning: A Probabilistic Perspective" by Kevin Murphy
  • Deep Learning" by Yoshua Bengio, Ian Goodfellow, and Aaron Courville
  • Understanding Machine Learning: From Theory to Algorithms" by Shai Shalev-Shwartz and Shai Ben-David
  • Elements of Statistical Learning" by Trevor Hastie, Robert Tibshirani, and Jerome Friedman
  • Reinforcement Learning: An Introduction" by Richard S. Sutton and Andrew G. Barto
  • Convex Optimization" by Stephen Boyd and Lieven Vandenberghe
  • Deep Learning for Natural Language Processing" by Palash Goyal, Sumit Pandey, and Karan Jain
  • Deep Learning with Python" by François Chollet
  • Generative Deep Learning: Teaching Machines to Paint, Write, Compose, and Play" by David Foster
  • Clean code, robert Martin
  • Design patterns, erich gamma
  • Refactoring, martin fowler
  • The pragmatic programmer, david thomas
  • Code complete, Steve McConnel
  • Domain-driven design, eric evans
  • The clean coder, robert martin
  • Building microservices, sam newman
  • Software architecture in practice, len bass
  • deep learning, ian goodfellow
  • Hands-on machine learning with scikit-lean, aurelien geron
  • The hundred-page machine learning book, andriy burkov
  • Patter recognition and machine learning, christopher bishop
  • Python for data analysis, wes mckinney
  • The elements of statistical learning, trevor hastie
  • Data science for business, foster provost
  • Machine learning, kevin murphy
  • Practical statistics for data scientsits, peter bruce
  • Reinforcement learning, richard sutton

Resources Link to heading

Python resources Link to heading

Resources on algorithms Link to heading

Videos on Datascience Link to heading

Resources on Machine learning Link to heading

Coding Reading Link to heading

├── Andrei Alexandrescu - Modern C++ Design.pdf
├── Andrew Hunt & David Thomas - Pragmatic Programmer.pdf
├── Antony Polukhin - Boost C++ Application Development Cookbook.pdf
├── bash
│   ├── abs-guide.pdf
│   └── Bash-Beginners-Guide.pdf
├── Beej - Guide to Network Programming.pdf
├── Ben Lynn - Git Magic.pdf
├── Bjarne Stroustrup - Programming Principles and Practice Using C++.pdf
├── Bjarne Stroustrup - The C++ Programming Language 4th Edition - 2013.pdf
├── Bjarne Stroustrup - The C++ Programming Language Special Edition.PDF
├── Bruce Eckel - Thinking in Java 4th Edition.pdf
├── c
│   ├── Linden_-_Expert_C_Programming-_Deep_C_Secrets.pdf
│   ├── lkmpg.pdf
│   └── the_c_programming_language_2.pdf
├── c_cpp
│   ├── C++ A Beginners Guide 2nd Edition (2003).pdf
│   ├── C++.pdf
│   ├── cprogramming_tutorial.pdf
│   ├── ctext.pdf
│   ├── DS286.AUG2016.Lab2_.cpp_tutorial.pdf
│   ├── Learning_C_C++_Step-By-Step.pdf
│   ├── thecbook.pdf
│   └── tutorial.pdf
├── Chad Fowler - The Passionate Programmer, 2nd edition.pdf
├── Charles Petzold - Programming Windows (5th Edition, WinAPI).pdf
├── Charles Petzold - Programming Windows (6th Edition, Win8).pdf
├── Eldad Eilam - Reversing - Secrets of Reverse Engineering.pdf
├── Gang of Four - Design Patterns - Elements of Reusable Object-Oriented Software.pdf
├── Jack Crenshaw - Lets Build a Compiler.pdf
├── Jasmin Blanchette, Mark Summerfield - GUI Programming with QT 4 (2nd Edition).pdf
├── java
│   ├── java-a-beginners-guide-1720064.pdf
│   ├── java_tutorial.pdf
│   ├── LearnJava.pdf
│   ├── o reilly_-_learning_java.pdf
│   ├── SpringByExample.pdf
│   └── spring_tutorial.pdf
├── javascript
│   ├── [O`Reilly] - JavaScript. The Definitive Guide, 6th ed. - [Flanagan].pdf
│   └── Oreilly.JavaScript.The.Definitive.Guide.6th.Edition.Apr.2011.pdf
├── Jesse Schell - The Art of Game Design A Book of Lenses .pdf
├── JS package distribution.pdf
├── Katie Salen & Eric Zimmerman - Rules of Play Game Design Fundamentals.pdf
├── Kernighan, Ritchie - The C Programming Language, 2nd edition.pdf
├── Kevin D. Mitnick & William L. Simon - The Art Of Deception.pdf
├── Kip R. Irvine - Assembly Language for x86 Processors, 6th edition.pdf
├── Mark Lutz - Learning Python, 5th Edition - 2013.pdf
├── Mark Lutz - Programming Python, Fourth Edition - 2010.pdf
├── Mark Russinovich - Windows Internals, P1.pdf
├── Mark Russinovich - Windows Internals, P2.pdf
├── Mark Summerfield - Rapid GUI Programming with Python and Qt.pdf
├── Martin Fowler - Patterns of Enterprise Application Architecture (2002).pdf
├── Martin Fowler - Refactoring - Improving the Design of Existing.pdf
├── modern-cpp-tutorial-en-us.pdf
├── perl
│   ├── 30728.pdf
│   ├── (ebook pdf) Teach Yourself Perl in 21 Days.pdf
│   ├── learning_perl.pdf
│   ├── Learning Perl.pdf
│   ├── Oreilly - Learning Perl 6th Edition Jun 2011.pdf
│   ├── perl-for-beginners.pdf
│   ├── perl.pdf
│   └── perl_tutorial.pdf
├── php
│   └── PHP_by_Example.pdf
├── programming-books
│   ├── Andrei Alexandrescu - Modern C++ Design.pdf
│   ├── Andrew Hunt & David Thomas - Pragmatic Programmer.pdf
│   ├── Antony Polukhin - Boost C++ Application Development Cookbook.pdf
│   ├── Beej - Guide to Network Programming.pdf
│   ├── Ben Lynn - Git Magic.pdf
│   ├── Bjarne Stroustrup - Programming Principles and Practice Using C++.pdf
│   ├── Bjarne Stroustrup - The C++ Programming Language 4th Edition - 2013.pdf
│   ├── Bjarne Stroustrup - The C++ Programming Language Special Edition.PDF
│   ├── Bruce Eckel - Thinking in Java 4th Edition.pdf
│   ├── Chad Fowler - The Passionate Programmer, 2nd edition.pdf
│   ├── Charles Petzold - Programming Windows (5th Edition, WinAPI).pdf
│   ├── Charles Petzold - Programming Windows (6th Edition, Win8).pdf
│   ├── Eldad Eilam - Reversing - Secrets of Reverse Engineering.pdf
│   ├── Gang of Four - Design Patterns - Elements of Reusable Object-Oriented Software.pdf
│   ├── Jack Crenshaw - Let s Build a Compiler.pdf
│   ├── Jasmin Blanchette, Mark Summerfield - GUI Programming with QT 4 (2nd Edition).pdf
│   ├── Jesse Schell - The Art of Game Design A Book of Lenses .pdf
│   ├── Katie Salen & Eric Zimmerman - Rules of Play Game Design Fundamentals.pdf
│   ├── Kernighan, Ritchie - The C Programming Language, 2nd edition.pdf
│   ├── Kevin D. Mitnick & William L. Simon - The Art Of Deception.pdf
│   ├── Kip R. Irvine - Assembly Language for x86 Processors, 6th edition.pdf
│   ├── Mark Lutz - Learning Python, 5th Edition - 2013.pdf
│   ├── Mark Lutz - Programming Python, Fourth Edition - 2010.pdf
│   ├── Mark Russinovich - Windows Internals, P1.pdf
│   ├── Mark Russinovich - Windows Internals, P2.pdf
│   ├── Mark Summerfield - Rapid GUI Programming with Python and Qt.pdf
│   ├── Martin Fowler - Patterns of Enterprise Application Architecture (2002).pdf
│   ├── Martin Fowler - Refactoring - Improving the Design of Existing.pdf
│   ├── Randall Hyde - The Art of Assembly Language, 2nd Edition.pdf
│   ├── Raph Koster - A Theory of Fun for Game Design.pdf
│   ├── Robert Martin - Clean Code.pdf
│   ├── Robert Sedgewick, Philippe Flajolet -  An Introduction to the Analysis of Algorithms, 2nd Edition.pdf
│   ├── Scott Chacon - Pro Git.pdf
│   ├── Scott Meyers - Effective C++ 3rd Edition.pdf
│   ├── Scott Meyers - Effective Modern C++.pdf
│   ├── Scott Meyers - Effective STL.pdf
│   ├── Scott Meyers - More Effective C++.pdf
│   ├── Scott Rogers - Level Up! The Guide to Great Video Game Design.pdf
│   ├── Steve McConnell - Code Complete (2nd edition).pdf
│   ├── Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein - Introduction to algorithms, 3rd edition.pdf
│   └── Tim Ottinger - Vim Like A Pro.pdf
├── python
│   ├── gray-hat-pyton.pdf
│   ├── Learning Python, 5th Edition.pdf
│   ├── Learn Python The Hard Way, 3rd Edition .pdf
│   ├── LPTHW.pdf
│   ├── py.pdf
│   └── python_for_hackers.pdf
├── Randall Hyde - The Art of Assembly Language, 2nd Edition.pdf
├── Raph Koster - A Theory of Fun for Game Design.pdf
├── Robert Martin - Clean Code.pdf
├── Robert Sedgewick, Philippe Flajolet -  An Introduction to the Analysis of Algorithms, 2nd Edition.pdf
├── ruby
│   ├── jmif3s8lar4uaf67j2ni.pdf
│   ├── LearnRubyTheHardWay.pdf
│   └── poignant-guide.pdf
├── Scott Chacon - Pro Git.pdf
├── Scott Meyers - Effective C++ 3rd Edition.pdf
├── Scott Meyers - Effective Modern C++.pdf
├── Scott Meyers - Effective STL.pdf
├── Scott Meyers - More Effective C++.pdf
├── Scott Rogers - Level Up! The Guide to Great Video Game Design.pdf
├── sql
│   ├── Structured Query Language.pdf
│   └── teach_urself_sql.pdf
├── Steve McConnell - Code Complete (2nd edition).pdf
├── Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein - Introduction to algorithms, 3rd edition.pdf
└── Tim Ottinger - Vim Like A Pro.pdf

Blockchain Resources Link to heading

Coding videos Link to heading

https://www.youtube.com/watch?v=Ad0DKl7HUwI&list=WL&index=178 https://www.youtube.com/watch?v=grnP3mduZkM&list=WL&index=177 https://www.youtube.com/watch?v=2qJ1wrLcgx0&list=WL&index=157 https://www.youtube.com/watch?v=VXrGp5er1ZE&list=WL&index=144 https://www.youtube.com/watch?v=1uTAfHqAi0U&list=WL&index=126 https://www.youtube.com/watch?v=HtSuA80QTyo&list=WL&index=124 https://www.youtube.com/watch?v=X393OZqSPUk&list=WL&index=89

Contribute projects Link to heading

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